Teaching
has never been easy, but nowadays technology is a tool that can be used to make
it less difficult. However, technology can be a two-faced sword because it can
also be a burden in the teaching-learning process if not properly and smartly
used. As a future
teacher, I am always in the search for how to integrate technology in my
lessons. In that search I came across two systems that can be useful
for this purpose: TPACK and SAMR.
On the one
hand, TPACK (acronym for technological pedagogical content knowledge) is a
framework for teacher knowledge for technology integration that builds on
Schulman’s descriptions of Pedagogical content knowledge (PCK, 1986/1987) which
he used to describe how PCK interact with one another to produce effective
teaching with technology. Later this concept was discussed and enlarge by other
authors with the most complete descriptions of the framework found in Mishra
and Koehler: “What is technological pedagogical content knowledge?". The TPACK
framework emphasizes the new kinds of knowledge that lie at the intersections
between technology, pedagogy, content and knowledge, representing four knowledge
bases applicable to teaching with technology: Pedagogical Content
Knowledge (PCK), Technological Content Knowledge (TCK), Technological
Pedagogical Knowledge (TPK), and the intersection of all three circles,
Technological Pedagogical Content Knowledge (TPACK). A practical example of the
application of this system in the classroom would be to ask your students to carry
out a task that involves the use of technology. For example, in my particular
case, as my lesson’s content knowledge is language I and my team work thought
of making students record themselves simulating they are radio presenters
taking about their predictions for FIFA world cup 2014. After they have done
this task in groups they could share their creations with the rest of the class
through facebook or memory sticks.
On the
other hand, we have SAMR which stands for: Substitution Augmentation
Modification and Redefinition. This model developed by Dr. Ruben Puentedura
represents the impact technology can have on teaching and learning, and the progression
that adopters of educational technology often follow as they improve the
teaching-learning process with technology. Using the same task described above
as an example, it would be at the level of modification because students will
need some technological tool to carry it out, to add music, effects (as for
example audacity) and facebook or memory sticks to share them. Besides, they
would be their own real audience as they will be sharing their recordings with
the rest of the groups. Technology in this particular task is used to redesign
part of the task and transform student learning.
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